A Survey of Human-Computer Interaction Design in Science Fiction

A Survey of Human-Computer Interaction Design in Science Fiction

A Survey of Human-Computer Interaction Design in Science Fiction Movies Michael Schmitz, Saarland University Christoph Endres, DFKI GmbH Andreas Butz,...

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A Survey of Human-Computer Interaction Design in Science Fiction Movies Michael Schmitz, Saarland University Christoph Endres, DFKI GmbH Andreas Butz, University of Munich

History of this paper

• Seminar talk by Michael Schmitz in 2003 • english paper online • Slashdotted in 2006 • comments and discussions • Intetain paper in 2008 • new aspects, new structure

Motivation

• Movie Industry has a major influence on public mindset and opinions

• Movies also pick up current trends and fashions • SciFi Movies show visions of the future • can be inspired by actual technology or research • can be a source of inspiration for research • HCI plays a prominent role when presenting new or fictional technology

Researchers and filmmakers films cite existing technology

technology inspires films

films inspire new technology

filmmakers and technologists develop shared new visions

Influencing factors for HCI in movies

• Cool looks • Limited budget • Available special FX • Importance of technology for the story

Structure of the survey

• Movies adopting contemporary HCI • Movies with unrealized HCI visions • Movies anticipating or inspiring HCI research • Collaboration between Movie and HCI visionaries

Movies adopting contemporary HCI

• Pre-computer ideas about interaction • Simple adaptation of existing technology • Advanced technology with well-known interaction

Pre-computer interaction

Metropolis (1927, Germany), directed by Fritz Lang

Simple adaptation of ex. technology

• Space ship interiors 1966 (Space Patrol) • Typing off a punch card (Space Patrol) • Contemp. computers & joystick (Battlestar Galactica) • Multi display setup (Password Swordfish)

Space ship interiors 1966

Raumpatrouille Orion (1966, West Germany), Rolf Honold

Multi display setup

Password Swordfish (2001, USA), directed by D. Sena

Movies with unrealized HCI visions (or still unrealized...)

• Invasive neural interfaces • Technologies for identification • Display technologies • Other I/O technologies

The Matrix: invasive neural interfaces

The Matrix (1999, USA), dir. by the Wachowski Brothers

Technologies for identification

• Logans Run: identification implants • Gattaca: instant DNA identification • The Bourne Identity: hand scanning • Alien Resurrection: breath identification

The Bourne Identity: hand scanning

The Bourne Identity (2002, USA/Germany), dir. Doug Liman

Alien Resurrection: breath identification

Alien 4 (1997, USA), Jean-Perre Jeunet

Display technologies

• Xerox PARC’s Tabs, Pads and Boards aboard the USS Enterprise (both late 1980ies)?

• Physical display in X-men • Holographic display in Forbidden Planet • Holo Cube in Star Trek • The holo deck in STTNG

Physical display in X-men

X-Men (2002, USA), directed by Brian Singer

The holo deck in STTNG

Star Trek: The Next Generation (1987, USA), G. Roddenberry

Other I/O technologies

• Minority Report: Balls as a Tangible UI • The Matrix: pills as a physical UI • The Matrix: phones as gateways between worlds

The Matrix: pills as a physical UI

The Matrix (1999, USA), dir. by the Wachowski Brothers

The Matrix: phones as gateways between worlds

The Matrix (1999, USA), dir. by the Wachowski Brothers

Movies anticipating or inspiring ongoing HCI research • Total Recall: motion tracking • Total Recall: ambient display • STTNG: navigation via public displays • Hitchhiker: Babel fish • Time Machine: anthropomorphic interface

STTNG: navigation via public displays

Star Trek: The Next Generation (1987, USA), G. Roddenberry

Time Machine: anthropomorphic interface

Time Machine (2002, USA), directed by Simon Wells

Collaboration between Movie and HCI visionaries • Minority Report: iris scan • Minority Report: personalized public displays • Minority Report: e-ink • Minority Report: gesture interfaces

Minority Report: e-ink

Minority Report (2002, USA), directed by Steven Spielberg

Anecdotes

• The Fifth Element: humanity • Star Trek: Hello computer! • Futurama: speech interfaces • Galaxy Quest • Dark Star: Ultimate AI

Star Trek: Hello computer!

Star Trek IV: The Voyage Home (1986, USA), Leon. Nimoy

Dark Star: Ultimate AI

Dark Star (1974, USA), directed by John Carpenter

Summary

• SciFi movies influence and are influenced by public perceptions of technology

• HCI prominent in movies • Different forms of influence • Many examples, few shown • Other ordering principles possible

The End